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Table of Contents
1. Slices
2. Maps
3. Channels
4. Pointers
Home Backend Development Golang In-depth understanding of reference types in Go language

In-depth understanding of reference types in Go language

Feb 21, 2024 pm 11:36 PM
go language data structure pointer Memory management key value pair

In-depth understanding of reference types in Go language

Reference types are a special data type in the Go language. Their values ??do not directly store the data itself, but the address of the stored data. In the Go language, reference types include slices, maps, channels, and pointers. A deep understanding of reference types is crucial to understanding the memory management and data transfer methods of the Go language. This article will combine specific code examples to introduce the characteristics and usage of reference types in Go language.

1. Slices

Slice is one of the most commonly used reference types in the Go language. It is a reference to an array. A slice consists of two parts: a pointer to the underlying array and the length. The following is a sample code for creating and manipulating slices:

package main

import "fmt"

func main() {
    // 創(chuàng)建一個切片
    nums := []int{1, 2, 3, 4, 5}
    
    // 打印切片的值
    fmt.Println(nums) // 輸出:[1 2 3 4 5]
    
    // 修改切片中的元素
    nums[0] = 10
    
    // 打印修改后的切片的值
    fmt.Println(nums) // 輸出:[10 2 3 4 5]
}

2. Maps

Maps are another common reference type in the Go language, which are similar to dictionaries in other languages. or hash table. A map is a collection of key-value pairs, and the keys must be unique. The following is a sample code for creating and operating mapping:

package main

import "fmt"

func main() {
    // 創(chuàng)建一個映射
    person := map[string]int{
        "Alice": 30,
        "Bob": 25,
        "Eve": 28,
    }
    
    // 打印映射的值
    fmt.Println(person) // 輸出:map[Alice:30 Bob:25 Eve:28]
    
    // 修改映射中的元素
    person["Alice"] = 35
    
    // 打印修改后的映射的值
    fmt.Println(person) // 輸出:map[Alice:35 Bob:25 Eve:28]
}

3. Channels

Channel is an important mechanism in the Go language for communication between coroutines. It is a Reference type. Through channels, data transfer and synchronization between coroutines can be achieved. The following is a sample code for creating and using a channel:

package main

import "fmt"

func main() {
    // 創(chuàng)建一個通道
    ch := make(chan int)
    
    // 寫入數(shù)據(jù)到通道
    go func() {
        ch <- 10
    }()
    
    // 從通道讀取數(shù)據(jù)
    data := <-ch
    fmt.Println(data) // 輸出:10
}

4. Pointers

A pointer is a special reference type that stores the memory address of a value. Pointers allow you to pass the address of data between functions instead of copying the data itself. The following is a sample code using pointers:

package main

import "fmt"

func main() {
    // 聲明一個整型變量
    num := 10
    
    // 聲明一個指針變量,指向num的地址
    ptr := &num
    
    // 輸出指針變量的值
    fmt.Println(*ptr) // 輸出:10
    
    // 修改指針變量指向的值
    *ptr = 20
    
    // 輸出被修改后的值
    fmt.Println(num) // 輸出:20
}

Through the above example, we can have a deeper understanding of the characteristics and usage of reference types in the Go language. Reference types play an important role in the Go language and can help developers manage memory and transfer data more efficiently. I hope this article can provide readers with more learning and practical guidance about Go language reference types.

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