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Table of Contents
? //go:embed adds file contents to the binary
? Binary size impact: It's about the data, not the directive
? How to check the impact
? Tips to minimize impact
?? Trade-offs: Convenience vs. Size
Bottom line
Home Backend Development Golang How does go embed affect my binary size?

How does go embed affect my binary size?

Jul 30, 2025 am 04:28 AM

//go:embed will not increase the binary volume itself, but the embedded files will directly increase the volume. 1. Using //go:embed will compile the file contents (such as HTML, JSON, images, etc.) into a binary file, resulting in an increase in volume that is comparable to the size of the embedded file. 2. The instruction itself has no additional overhead, and the volume growth depends entirely on the amount of data embedded. For example, embedding 5 MB of JavaScript files will increase the binary file by about 5 MB. 3. The impact can be evaluated by comparing the binary sizes before and after the build (such as using go build and ls -lh) or using go tool nm to check the data segment. 4. To reduce the impact, embedding large files (such as videos, uncompressed resources) should be avoided, compression is preferred (such as minimizing HTML/CSS/JS), and consider embedding in production environments and loading externally in development using build tags. 5. The trade-off is: //go:embed improves deployment convenience and eliminates runtime I/O errors, but at the cost of getting bigger binary, starting slower, and possibly containing unused resources. In short, //go:embed itself does not cause expansion, and volume growth is entirely determined by the embedding file. Embedding for small or medium resources (such as configuration, templates, static interfaces) is a reasonable choice, while for large resources, it needs to be carefully evaluated or pre-optimized.

How does go embedded affect my binary size?

Using Go's //go:embed directly doesn't inherently bloat your binary size more than other ways of including data — but it does embed files directly into the binary, so the impact depends on what you're embedding and how you're using it.

How does go embedded affect my binary size?

Here's what you need to know:


? //go:embed adds file contents to the binary

When you use //go:embed , the content of the specified files (like HTML, JSON, images, etc.) is compiled directly into the executable. This means:

How does go embedded affect my binary size?
  • The binary size increases by roughly the size of the embedded files.
  • No external files are needed at runtime — everything is self-contained.

For example:

 //go:embed templates/*
var templatesFS embedded.FS

All files in the templates/ directory are now part of the binary.

How does go embedded affect my binary size?

? Binary size impact: It's about the data, not the directive

The //go:embed directive itself adds no overhead. The size increases come entirely from the files you embed .

Embedded Content Size Impact
10 KB of JSON ~ 10 KB
1 MB image ~ 1 MB
Static site (HTML/CSS) Can add several MB

So if you embed a 5 MB JavaScript bundle, your binary will be ~5 MB larger — whether you use embed.FS , go:generate , or a third-party tool.


? How to check the impact

You can compare binary sizes before and after embedding:

 # Build without embedded assets
go build -o app-no-assets .

# Build with embedded assets
go build -o app-with-assets .

# Compare sizes
ls -lh app-*

Also, use go tool nm or objdump to see if large strings or data sections were added.


? Tips to minimize impact

If binary size matters (eg, for microservices, CLI tools, or cold starts in serverless):

  • Avoid embedding large files like videos, big images, or unminified JS/CSS.
  • Compress assets if possible (eg, minify HTML/CSS/JS before embedding).
  • Use build tags to create "lite" versions without embedded assets in development:
     //go:embed production-assets/*
    // build release
  • Consider loading assets externally in dev , but embedded only in production builds.

  • ?? Trade-offs: Convenience vs. Size

    //go:embed makes deployment easier — one binary, no dependencies. But you pay with size.

    It's a classic trade-off:

    • ? Simpler deployment
    • ? No I/O errors loading templates/assets
    • ? Larger binary
    • ? Slower startup if loading huge embedded FS
    • ? Binary may contain unused assets

    Bottom line

    //go:embed doesn't add bloat by itself — it just includes your files.
    The bigger the files you embed, the bigger your binary.

    So: embed wisely. For small to modern assets (configs, templates, static UI), it's perfectly fine. For large media or bundles, think twice — or optimize them first.

    Basically: you get exactly what you ask for — no magic, no hidden tax, just your files in the binary.

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