References are alias for variables, which must be initialized when declared and cannot be rebinded. 1. References share the same memory address through alias. Modifying any name will affect the original value; 2. References can be used to achieve bidirectional pass-through and avoid copy overhead; 3. References cannot be empty and have the grammar, and do not have the ability to re-point compared to pointers; 4. Const T& can be used to safely pass parameters, prevent modification and support binding of temporary objects; 5. References of local variables should not be returned to avoid dangling reference errors. Mastering citations is the key foundation for understanding modern C.
In C, a reference is an alias, that is, another name of a variable already exists. By reference, you can manipulate data in the same piece of memory with another name. References must be initialized at declaration and the reference target cannot be changed once bound to a variable.

Here is a clear C reference example to help you understand its basic usage:
? Basic citation syntax example
#include <iostream> using namespace std; int main() { int value = 100; // Create a reference to value int& ref = value; cout << "value: " << value << endl; // Output: 100 cout << "ref: " << ref << endl; // Output: 100 // Modify the value ref = 200 by reference; cout << "After ref = 200:" << endl; cout << "value: " << value << endl; // Output: 200 cout << "ref: " << ref << endl; // Output: 200 // Directly modify the original variable value = 300; cout << "After value = 300:" << endl; cout << "value: " << value << endl; // Output: 300 cout << "ref: " << ref << endl; // Output: 300 return 0; }
Description :
ref
is a reference (alias) ofvalue
, which points to the same piece of memory. No matter which name is modified, the other will reflect the change.
? Use references in functions (avoid copying and implement two-way pass)
#include <iostream> using namespace std; // Pass parameters using references to avoid copying large objects, and also modify the original value void swap(int& a, int& b) { int temp = a; a = b; b = temp; } int main() { int x = 10, y = 20; cout << "Before swap: x = " << x << ", y = " << y << endl; swap(x, y); // What is actually passed is the variable itself (by alias) cout << "After swap: x = " << x << ", y = " << y << endl; return 0; }
Output :
Before swap: x = 10, y = 20 After swap: x = 20, y = 10
Key point : Because parameters are references, functions can directly modify the caller's variables to implement "pass by reference".
? Quotation vs. Point-to-point comparison summary
characteristic | Reference | Pointer |
---|---|---|
Whether it must be initialized | Yes (it must be bound when declared) | no |
Can it be rebinded | No (only bind once) | Yes (can point to different addresses) |
Is it nullable | No (no "empty reference") | Yes (there are nullptr) |
Syntax concise | More concise, use like normal variables | Need * and & operation |
? Const reference - pass parameters safely
void printValue(const int& val) { cout << val << endl; // val = 5; // Error! Cannot modify values through const reference} int main() { int a = 42; printValue(a); // Security: will not modify a, and will avoid copying // You can even bind temporary objects or literals (requires const reference) const double& r = 3.14; // Legal return 0; }
Purpose : It is often used to pass large objects (such as
string
andvector
) in function parameters without wanting to be modified or copying.
Summary of the key points
- A reference is an alias for a variable and must be initialized.
- Once a reference is bound, it cannot be changed to other variables.
- Using references in function parameters can help modify actual parameters and avoid copying.
-
const T&
is one of the most commonly used parameter types, especially for complex types. - Do not return references to local variables (which will cause dangling references)!
Basically that's it. Citations are one of the important features that distinguish C from C, and mastering it is crucial to understanding modern C.
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