There are four common methods to obtain the first element of std::vector: 1. Use the front() method to ensure that the vector is not empty, has clear semantics and is recommended for daily use; 2. Use the subscript [0], and the performance is equivalent to front() but the semantics are slightly weak; 3. Use *begin(), which is suitable for generic programming and STL algorithms; 4. Use at(0), without manually null judgment, but low performance, and throw exceptions when crossing the boundary, which is suitable for debugging or exception handling; the best practice is to call empty() first to check whether it is empty, and then use the front() method to obtain the first element to avoid undefined behavior.
In C, there are several common ways to get the first element of std::vector
The most common and recommended methods are described below.

? Use front()
method (recommended)
This is the most direct and safest (under non-unprecedented conditions):
#include <vector> #include <iostream> int main() { std::vector<int> vec = {10, 20, 30, 40, 50}; if (!vec.empty()) { int first = vec.front(); std::cout << "The first element is: " << first << std::endl; // Output 10 } else { std::cout << "vector is empty!" << std::endl; } return 0; }
?? Note: Before calling
front()
you must make sure that the vector is not empty , otherwise the behavior is undefined (undefined behavior).
?Use subscript [0]
if (!vec.empty()) { int first = vec[0]; std::cout << "The first element is: " << first << std::endl; }
-
vec[0]
can also access the first element. - Also required that vector is not empty, otherwise out-of-bounds access will lead to undefined behavior.
- The performance is almost the same as
front()
, but the semantics offront()
are clearer.
? Use the iterator begin()
if (!vec.empty()) { int first = *vec.begin(); std::cout << "The first element is: " << first << std::endl; }
-
vec.begin()
returns an iterator pointing to the first element, dereference can be used to get the value. - Suitable for generic programming or in conjunction with STL algorithms.
? Not recommended: use at(0)
(unless exception check is required)
try { int first = vec.at(0); } catch (const std::out_of_range& e) { std::cout << "Access cross-border!" << std::endl; }
-
at(0)
will perform boundary checks and throw an exception when crossing the boundary. - Safe but slightly lower performance, suitable for debugging or uncertain whether it is empty.
Summary: How to choose?
method | Is it necessary to be empty | Whether to throw an exception | Recommended scenarios |
---|---|---|---|
front()
|
yes | no | ? Daily use, clear semantics |
vec[0]
|
yes | no | ? Simple and direct |
*begin()
|
yes | no | ? Generic Programming |
at(0)
|
No | yes | ?? Debugging or exception handling is required |
? Best practice: Check
empty()
first, then usefront()
Basically that's it. Remember: Never call front()
on empty vector .

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