Web Workers is a background thread scripting technology provided by HTML to improve web page performance. It keeps the page responsive and smooth by performing compute-intensive tasks (such as image processing, data encryption, large amounts of data sorting) in independent threads. 1. Worker does not have permission to access the DOM, and can only perform logical processing; 2. Use the postMessage() method to communicate with the main thread; 3. Transfer data will be copied rather than shared, and large objects may bring performance overhead; 4. Make sure the script path is correct when creating; 5. Mainstream browsers have good support, but debugging requires the help of developer tools. Suitable for tasks that require isolated execution environments, long runs, or complex calculations.
Web Workers provides a way to run scripts in background threads in HTML, which can avoid blocking the main thread, thereby improving web page responsiveness and performance. If you are working on some compute-intensive tasks (such as image processing, data encryption, or sorting large amounts of data), Web Workers is a very practical option.

What is a Web Worker?
Simply put, Web Worker is a JavaScript file running in the browser background. It does not share the execution context with the main page, so it will not affect the smoothness of the user interface. You can create a Worker instance in the main thread and communicate with it through postMessage()
method.
It should be noted that Worker does not have permission to access the DOM and cannot operate elements on the page. They are suitable for purely logical processing, long-running tasks, or scenarios where execution environments need to be isolated.

Common uses include:
- Handle complex calculations
- Timing tasks (such as polling)
- Data preload or cache
- Audio/video encoding and decoding
How to create and use a Web Worker?
Creating a Web Worker is actually very simple. First, you need to prepare a separate JavaScript file that will serve as a Worker script. Then, instantiate Worker
object in the main page and start communication.
// The code in the main thread const worker = new Worker('worker.js'); worker.postMessage('Hello Worker'); // Send a message worker.onmessage = function(event) { console.log('Reply received:', event.data); };
// worker.js file content onmessage = function(event) { console.log('Worker received the message:', event.data); postMessage('Hello main thread'); };
This communication method is asynchronous and is based on the messaging mechanism, so it will not cause page lag. But it should be noted that the transmitted data will be copied rather than shared, so if the transmitted large objects, it may bring performance overhead.

Notes on using Web Workers
Although Web Workers are powerful, there are some details to pay attention to in actual use:
- DOM cannot be accessed : Because Worker runs in a standalone thread and does not have window or document objects.
- Path issue : Make sure that the script path passed in when creating Worker is correct, otherwise an error will be thrown.
- Good compatibility but need to be checked : Mainstream modern browsers support Web Workers, but if you need to support very old devices, you still have to confirm.
- Debugging is a little troublesome : Worker's debugging is not as intuitive as ordinary scripts, and requires the use of browser developer tools to view its output.
In addition, if you need multiple workers to work together, or if you want the Worker to be able to share data with other threads or main threads, you may want to consider using SharedWorker or combining other technologies such as the BroadcastChannel API to achieve more complex communication needs.
Conclusion
Web Workers provides a lightweight multi-threading solution that is very helpful for improving the performance of web applications. As long as your tasks are suitable for running in the background and do not require direct operation of the DOM, Worker is a tool worth trying. It is actually not difficult to use, just be careful not to pass too heavy data around frequently, otherwise it will affect performance.
Basically that's it.
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