The key to debugging C code is to understand the error type and use the right tools. First, common C errors are divided into three categories: syntax errors, logic errors and runtime errors. Among them, syntax errors are reported by the compiler. Logical errors need to be observed and positioned through variables. Runtime errors are often detected by tools if the array is out of bounds. Secondly, using a debugger (such as GDB or Visual Studio Debugger) to set breakpoints, step-by-step execution, view variables and call stacks to improve troubleshooting efficiency; in addition, printing logs (such as std::cout or log library) can assist in analyzing process and data changes; finally, pay attention to boundary conditions and memory management issues, and combine Valgrind, AddressSanitizer and other tools to detect memory leaks, illegal access and other hidden dangers. After mastering these methods, debugging will be more systematic and easy to use.
Debugging C code is actually a very common task, but many people always find it a bit difficult to start at the beginning. In fact, as long as you master the basic methods and tools, debugging is not a mysterious thing. The key is to understand the behavior of the program when it runs and to effectively locate the problem.

Understand common error types
Before you start debugging, you must first know what kind of problems you are facing. Common errors in C can be roughly divided into three categories:
- Syntax errors : such as spelling errors, missing semicolons, mismatch of brackets, etc. This type of error is usually reported by the compiler.
- Logical error : The program can run, but the result is wrong. For example, if the loop conditions are written incorrectly, the variable assignment order is reversed.
- Runtime error : The program crashes during running, such as accessing illegal memory, array out of bounds, null pointer dereferences, etc.
Understanding these error types will help you find problems more targetedly when debugging.

Step-by-step execution with the debugger
This is the most direct and effective debugging method. Common debuggers are GDB and Visual Studio Debugger. Using the debugger you can:
- Set a breakpoint (Breakpoint) to pause program execution
- Step Over / Step Into
- View the current value of the variable
- Watch Call Stack
To give a simple example, if you find that the result returned by a certain function is incorrect, you can set a breakpoint at the entry of the function, and then go down step by step to observe the changes of the intermediate variable.

Some tips:
- Don't set too many breakpoints at once, as it's easy to get confused
- Use the "Watch" function to monitor variable changes
- If the program crashes, see which function was called the last time in the call stack
Print log assisted troubleshooting
Sometimes it may be inconvenient to use the debugger, or you may want to quickly confirm whether a process has been executed. Printing the log is a simple but very practical method.
You can output key information through std::cout
or log library (such as spdlog, glog). For example:
std::cout << "Value of x: " << x << std::endl;
It is recommended to add file name and line number information to facilitate subsequent positioning:
#define LOG(msg) std::cerr << __FILE__ << ":" << __LINE__ << " - " << msg << std::endl
Be careful not to add too many logs to frequent calls, otherwise it will affect performance.
Pay attention to boundary conditions and memory management
Manual memory management and pointer operation of C are prone to errors, especially pitfalls that newbies often step on include:
- Array out of bounds access
- Use uninitialized pointers
- Memory leak (forgot to delete after new)
- Repeat free
For these problems, in addition to regular debugging, tools can also be used to detect them, such as:
- Valgrind (a magic tool for checking memory problems under Linux)
- AddressSanitizer (supported by modern compilers, can quickly detect problems)
- Static analysis tools (such as Clang-Tidy)
If you find that the program crashes for no reason or behaves unstable, it is likely that it is a memory-related problem.
Basically that's it. Debugging is not something that can be achieved overnight, but after mastering the correct method, you will find that it is not complicated, it just requires a little patience and experience accumulation.
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