Course Introduction:Using PHP's SwiftMailer to Send Emails via GmailThis question arose when attempting to use SwiftMailer with a Gmail account to send an email to...
2024-10-28 comment 0 962
Course Introduction:The method of handling Laravel's email failure to send verification code is to use Laravel...
2025-03-31 comment 0 859
Course Introduction:To send emails with attachments, you need to use smtplib and email modules, 1. Configure sender, recipient, password and SMTP server; 2. Create a MIMEMultipart message and set the sender, recipient and subject; 3. Add the email text; 4. Use MIMEBase to read the file and encode it as base64, and add the attachment header; 5. Connect to smtp.gmail.com:587, enable TLS, log in and send the email, and finally close the connection. After the email is sent successfully, it will prompt "Emailsentsuccessfully!".
2025-08-01 comment 0 770
Course Introduction:Configure email settings: Set MAIL_MAILER, MAIL_HOST, MAIL_PORT and other information in the .env file, and select smtp, log and other drivers for sending or testing; 2. Create mailable classes: Use phpartisanmake:mailWelcomeEmail to generate WelcomeEmail class, and define topics and views in the build method; 3. Create email templates: Use Blade syntax to write HTML mail content in resources/views/emails/welcome.blade.php, optionally add plain text version; 4. Send emails: Mai in the controller or route
2025-08-02 comment 0 906
Course Introduction:Records are used when the data is immutable, only used to carry data without complex behavior; 2. Classes are used when encapsulation, mutable state, inheritance or verification logic is required; 3. Avoid adding instance fields to records or destroying immutability; 4. Records are suitable for DTO and return value encapsulation, and classes are suitable for scenarios containing business logic or life cycle management; 5. If the object is only data aggregation, use records, and if it is a behavioral object, use classes.
2025-08-01 comment 0 377
Course Elementary 13821
Course Introduction:Scala Tutorial Scala is a multi-paradigm programming language, designed to integrate various features of object-oriented programming and functional programming.
Course Elementary 82357
Course Introduction:"CSS Online Manual" is the official CSS online reference manual. This CSS online development manual contains various CSS properties, definitions, usage methods, example operations, etc. It is an indispensable online query manual for WEB programming learners and developers! CSS: Cascading Style Sheets (English full name: Cascading Style Sheets) is an application used to express HTML (Standard Universal Markup Language).
Course Elementary 13174
Course Introduction:SVG is a markup language for vector graphics in HTML5. It maintains powerful drawing capabilities and at the same time has a very high-end interface to operate graphics by directly operating Dom nodes. This "SVG Tutorial" is intended to allow students to master the SVG language and some of its corresponding APIs, combined with the knowledge of 2D drawing, so that students can render and control complex graphics on the page.
Course Elementary 24625
Course Introduction:In the "AngularJS Chinese Reference Manual", AngularJS extends HTML with new attributes and expressions. AngularJS can build a single page application (SPAs: Single Page Applications). AngularJS is very easy to learn.
Course Elementary 27484
Course Introduction:Go is a new language, a concurrent, garbage-collected, fast-compiled language. It can compile a large Go program in a few seconds on a single computer. Go provides a model for software construction that makes dependency analysis easier and avoids most C-style include files and library headers. Go is a statically typed language, and its type system has no hierarchy. Therefore users do not need to spend time defining relationships between types, which feels more lightweight than typical object-oriented languages. Go is a completely garbage-collected language and provides basic support for concurrent execution and communication. By its design, Go is intended to provide a method for constructing system software on multi-core machines.
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