Course Introduction:Random Image Generation and Caching in JavaScript In many web applications, it is common to display random images for various purposes such as placeholders, thumbnails, or visual content. However, generating random images for each request can b
2024-12-05 comment 0 649
Course Introduction:Imagecreatefrompng() Rendering Black Background Instead of TransparencyThe provided PHP code for generating thumbnails using the GD library...
2024-11-04 comment 0 736
Course Introduction:Ever wanted an all-purpose, easy-to-use method of resizing your images in PHP? Well, that's what PHP classes are for—reusable pieces of functionality that we call to do the dirty work behind the scenes. We're going to learn how to create our own clas
2025-03-01 comment 0 969
Course Introduction:SimplePie: Easily build personalized RSS readers Say goodbye to Google Reader? Don't worry! Using PHP's SimplePie library, you can easily create your own RSS readers. This article will guide you to get started quickly and experience the power of SimplePie. Core points: SimplePie is a powerful PHP library for quick and easy reading and displaying RSS/Atom feeds. Installed through Composer, it provides rich classes and methods to facilitate you to extract various information from the feed. SimplePie supports selecting specific items in the feed. g
2025-02-24 comment 0 653
Course Introduction:There are three common annotation methods in PHP, namely single-line comments, multi-line comments and document block comments. 1. Single-line comments use // or #, suitable for short descriptions, and can be placed at the end of the code line or a separate line; 2. Multi-line comments start with / and end with /, suitable for detailed descriptions such as function functions or version records; 3. Document block comments start with /**, combined with tags such as @param, @return, etc., can be recognized by IDE and tools for generating code prompts and documents. In addition, it is recommended to write comments for functions and classes, especially public methods; add interpretative comments in complex logic; avoid meaningless comments; and not submit commented debug code. Mastering these annotation methods and usage suggestions will help improve code readability and maintenance efficiency.
2025-07-18 comment 0 420
Course Elementary 13818
Course Introduction:Scala Tutorial Scala is a multi-paradigm programming language, designed to integrate various features of object-oriented programming and functional programming.
Course Elementary 82351
Course Introduction:"CSS Online Manual" is the official CSS online reference manual. This CSS online development manual contains various CSS properties, definitions, usage methods, example operations, etc. It is an indispensable online query manual for WEB programming learners and developers! CSS: Cascading Style Sheets (English full name: Cascading Style Sheets) is an application used to express HTML (Standard Universal Markup Language).
Course Elementary 13173
Course Introduction:SVG is a markup language for vector graphics in HTML5. It maintains powerful drawing capabilities and at the same time has a very high-end interface to operate graphics by directly operating Dom nodes. This "SVG Tutorial" is intended to allow students to master the SVG language and some of its corresponding APIs, combined with the knowledge of 2D drawing, so that students can render and control complex graphics on the page.
Course Elementary 24624
Course Introduction:In the "AngularJS Chinese Reference Manual", AngularJS extends HTML with new attributes and expressions. AngularJS can build a single page application (SPAs: Single Page Applications). AngularJS is very easy to learn.
Course Elementary 27483
Course Introduction:Go is a new language, a concurrent, garbage-collected, fast-compiled language. It can compile a large Go program in a few seconds on a single computer. Go provides a model for software construction that makes dependency analysis easier and avoids most C-style include files and library headers. Go is a statically typed language, and its type system has no hierarchy. Therefore users do not need to spend time defining relationships between types, which feels more lightweight than typical object-oriented languages. Go is a completely garbage-collected language and provides basic support for concurrent execution and communication. By its design, Go is intended to provide a method for constructing system software on multi-core machines.
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