std::barrier is a thread synchronization mechanism introduced by C 20, which is used to allow multiple threads to merge and continue execution at a specified point. 1. Specify the number of participating threads when creating a std::barrier object. For example, std::barrier barrier(3) means that 3 threads need to be synchronized; 2. When each thread calls barr.arrive_and_wait(), it will block until all threads reach this point and release them together; 3. Optionally, the completion function can be passed during construction, such as [] { std::cout
C 20 introduces std::barrier
, a tool for thread synchronization, allowing multiple threads to "rendezvous" at a certain point, and all threads can only continue to execute after they arrive. It is very suitable for phased parallel tasks such as iterative synchronization in parallel computing.

Here is a simple example of using std::barrier
.
? Basic example: Use std::barrier
to make 3 threads synchronize at a certain point
#include <iostream> #include <thread> #include <vector> #include <barrier> #include <chrono> void worker(int id, std::barrier<>& barr) { for (int i = 0; i < 3; i) { std::cout << "Worker " << id << " is working... (phase " << i 1 << ")\n"; std::this_thread::sleep_for(std::chrono::milliseconds(100 * (id 1))); // Simulate different time-consuming// All threads will continue to barr.arrive_and_wait() after they arrive here; std::cout << "Worker " << id << " passed the barrier. (phase " << i 1 << ")\n"; } } int main() { const int num_threads = 3; std::barrier barrier(num_threads); // Settings need to wait for 3 threads std::vector<std::thread> threads; // Create multiple threads for (int i = 0; i < num_threads; i) { threads.emplace_back(worker, i, std::ref(barrier)); } // Wait for all threads to complete for (auto& t : threads) { t.join(); } std::cout << "All done.\n"; }
? illustrate
std::barrier barrier(num_threads);
Create a barrier that requiresnum_threads
participants to pass.barr.arrive_and_wait();
When each thread calls this function, it will inform itself that it has reached the barrier point and wait for all other threads to arrive as well.All threads must call
arrive_and_wait()
before they can be unblocked together.The barrier is automatically reset after each round
wait
(for a fixed number of threads), suitable for loop use.
?? More advanced usage: with completion function
You can also execute a "complete function" after all threads arrive, only once.
std::barrier barrier(3, [] { std::cout << "All threads have arrived! Phase completed.\n"; });
Replace this into the example above, and a prompt will be printed after each synchronization is completed.
?? Notes
-
std::barrier
does not support dynamic increase or decrease of participating threads (unlikestd::latch
or custom implementation). - The
completion
function cannot throw an exception, otherwise the program will terminate. - C 20 is supported,
-std=c 20
must be enabled during compilation. - All threads must call
arrive_and_wait()
with the same number of times, otherwise it will be deadlocked.
? Compile command (g)
g -std=c 20 -pthread barrier_example.cpp -o barrier_example
Basically that's it. std::barrier
is very practical when implementing multi-stage parallel algorithms, such as parallel iteration, simulation stepping, graph traversal and other scenarios.
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