Avoid God Classes by splitting responsibilities into focused classes using SRP and design patterns like Service and Repository. 2. Combat Primitive Obsession by creating value objects that encapsulate domain logic and validation. 3. Limit static methods to utilities; use dependency injection for business logic to improve testability and maintainability. 4. Handle exceptions properly by logging and avoiding silent catches, using try-with-resources for resource management. 5. Prevent anemic models by adding behavior to domain objects and keeping DTOs minimal, optionally using records for data carriers. 6. Always use try-with-resources for AutoCloseable types to prevent resource leaks. 7. Avoid premature optimization by writing clean code first and optimizing only after profiling identifies real bottlenecks. 8. Eliminate code duplication through refactoring, reuse via methods, composition, or generics. Following these practices improves code quality, maintainability, and scalability in Java applications.
Writing clean, maintainable, and efficient Java code is crucial for long-term project success. However, even experienced developers sometimes fall into common traps—known as anti-patterns—that undermine code quality, performance, and scalability. Here are some of the most frequent anti-patterns in Java development and how to avoid them.

1. God Class (or Blob Class)
A God Class is a single class that does too much—handling business logic, data access, UI concerns, and utility methods all in one place. It violates the Single Responsibility Principle (SRP) and becomes hard to test, maintain, and extend.
Why it's bad:

- High coupling and low cohesion
- Difficult to unit test
- Changes in one area risk breaking unrelated functionality
How to avoid:
- Break large classes into smaller, focused ones based on responsibility
- Apply design patterns like Service, Repository, and Factory
- Use domain-driven design (DDD) to identify bounded contexts
Example: Instead of a
UserManager
class that handles database queries, validation, email sending, and logging, split it intoUserService
,UserRepository
,EmailService
, andLogger
.![]()
2. Primitive Obsession
This occurs when developers rely heavily on primitives (like String
, int
) or basic collections (List
, Map
) to represent domain concepts instead of creating proper objects.
Why it's bad:
- Business rules get scattered across the codebase
- No type safety or encapsulation
- Harder to validate or extend
How to avoid:
- Create value objects for meaningful concepts
- Encapsulate validation logic within these objects
// Bad String email = "user@example.com"; // Better public class Email { private final String address; public Email(String address) { if (!isValid(address)) throw new IllegalArgumentException("Invalid email"); this.address = address; } public String get() { return address; } }
Now you centralize validation and make the intent clearer.
3. Overusing Static Methods and Globals
While static
methods are useful for utilities, overusing them—especially for business logic—leads to tight coupling, poor testability, and difficulties with dependency injection.
Why it's bad:
- Hard to mock in unit tests
- Limits polymorphism and extensibility
- Encourages procedural rather than object-oriented design
How to avoid:
- Favor dependency injection (e.g., via Spring or constructor injection)
- Use interfaces and implementations
- Reserve
static
for pure utility functions (likeMathUtils.sum()
)
Exception:
private static
helper methods inside a class are usually fine.
4. Ignoring Exception Handling (or Swallowing Exceptions)
Silently catching exceptions without proper handling or logging is a widespread issue.
try { service.process(); } catch (Exception e) { // Nothing logged — very dangerous! }
Why it's bad:
- Bugs go unnoticed
- No visibility into failures
- Makes debugging nearly impossible
How to avoid:
- Never catch broad exceptions like
Exception
unless absolutely necessary - Log exceptions appropriately using SLF4J or similar
- Throw custom or wrapped exceptions when needed
- Use try-with-resources for auto-closeable resources
try (FileInputStream fis = new FileInputStream(file)) { // auto-closed } catch (IOException e) { log.error("Failed to process file: {}", file.getName(), e); throw new ProcessingException("File error", e); }
5. Creating Massive DTOs or Anemic Models
Data Transfer Objects (DTOs) with dozens of fields or POJOs with only getters/setters and no behavior lead to an anemic domain model.
Why it's bad:
- Logic ends up in services instead of where it belongs
- Violates encapsulation
- Makes domain rules harder to enforce
How to avoid:
- Add behavior to domain objects when appropriate
- Keep DTOs focused and minimal
- Consider using records (Java 16 ) for simple data carriers
public record UserDTO(String name, String email, int age) {}
But don’t let your domain entities become dumb data bags.
6. Manual Resource Management (Without Try-With-Resources)
Forgetting to close resources like streams, connections, or channels can cause memory leaks and resource exhaustion.
Why it's bad:
- Risk of resource leaks
- Code becomes verbose and error-prone
How to avoid:
- Always use try-with-resources for
AutoCloseable
types - Let the JVM handle cleanup automatically
try (BufferedReader br = new BufferedReader(new FileReader("data.txt"))) { return br.readLine(); } // Automatically closed
7. Premature Optimization
Writing overly complex code “to make it faster” without evidence of a performance bottleneck.
Examples:
- Using
StringBuilder
unnecessarily in single concatenations - Caching everything “just in case”
- Avoiding objects in favor of primitives for micro-optimizations
How to avoid:
- Write clear, readable code first
- Optimize only after profiling identifies actual bottlenecks
- Trust the JVM—modern HotSpot does a lot of optimization automatically
Rule of thumb: Make it work, make it right, then make it fast—if needed.
8. Copy-Paste Programming
Duplicating blocks of code across classes or methods instead of refactoring into reusable components.
Why it's bad:
- Bugs must be fixed in multiple places
- Increases technical debt
- Makes updates risky and time-consuming
How to avoid:
- Extract common logic into private methods or utility classes
- Use inheritance or composition where appropriate
- Leverage generics for type-safe reusable logic
Final Thoughts
Avoiding anti-patterns isn't about following rules blindly—it's about writing code that’s easier to understand, test, and evolve. Regular code reviews, static analysis tools (like SonarLint or Checkstyle), and adherence to SOLID principles go a long way in catching these issues early.
Basically, if something feels messy or hard to explain, it probably is. Refactor early, refactor often.
The above is the detailed content of Common Anti-Patterns to Avoid in Java Development. For more information, please follow other related articles on the PHP Chinese website!

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