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Table of Contents
Use the //go:embed directive with the embed package
Example: Embed a single file
Example: Embed multiple files or directories
Key points to remember
Accessing embedded files safely
Summary
Home Backend Development Golang How do you embed static assets into a Go binary?

How do you embed static assets into a Go binary?

Aug 01, 2025 am 05:41 AM
go Static resources

Use Go's embed package to embed static resources into binary files. 1. Use the //go:embed directive and embed package to embed files or directories into variables; 2. It can be embedded in string, []byte, or embed.FS types; 3. The file path is relative to the directory where the Go source file is located; 4. Use assets/... to implement recursively embed subdirectories; 5. Access the embedded files through fs.ReadFile or http.FileServer. All resources are included at compile time and need to be recompiled. It is suitable for web applications or CLI tools without external dependencies.

How do you embed static assets into a Go binary?

You embed static assets into a Go binary using Go's built-in embed package (available since Go 1.16). This allows you to include files like HTML templates, CSS, JavaScript, images, or config files directly in your compiled binary—no external dependencies needed.

How do you embed static assets into a Go binary?

Use the //go:embed directive with the embed package

The embed directive works by annotating variables in your Go code. You import the "embed" package and use the //go:embed comment above a compatible variable to specify which files or directories to include.

Example: Embed a single file

 package main

import (
    "embed"
    "fmt"
    "io/fs"
)

//go:embed version.txt
var version string

func main() {
    fmt.Println("Version:", version)
}

Here, version.txt is read into the version string at compile time.

How do you embed static assets into a Go binary?

Example: Embed multiple files or directories

 package main

import (
    "embed"
    "net/http"
)

//go:embed assets/*
var assetFS embedded.FS

//go:embed templates/*.html
var templateFS embedded.FS

func main() {
    mux := http.NewServeMux()
    mux.Handle("/static/", http.FileServer(http.FS(assetFS)))
    // You can also read files directly
    content, _ := templateFS.ReadFile("templates/index.html")
    _ = content // use it as needed
}

In this case:

  • assets/* include all files in the assets directory.
  • templates/*.html include only .html files.
  • embed.FS gives you a filesystem interface to access the embedded files.

Key points to remember

  • File paths are relative to the package directory (where the .go file is).
  • You can embed into:
    • string or []byte (for single files)
    • embed.FS (for one or more files/directories)
  • The files are included at compile time , so any changes require recompilation.
  • Directory patterns like dir/* do not recurse into subdirectories. Use dir/... for recursive embedding:
 //go:embed assets/...
var assetFS embed.FS // include subdirectories

Accessing embedded files safely

Use fs.FS helpers to avoid hardcoding paths and improve testability:

How do you embed static assets into a Go binary?
 content, err := fs.ReadFile(templateFS, "templates/home.html")
if err != nil {
    panic(err)
}

Or serve via HTTP:

 http.ListenAndServe(":8080", http.FileServer(http.FS(assetFS)))

Summary

  • Use //go:embed with embed.FS , string , or []byte .
  • Paths are relative to the Go source file.
  • Use assets/... for recursive inclusion.
  • Works great for web apps, CLI tools, or anything needing bundled resources.

Basically, it's clean, standard, and no third-party tools needed. Just write the directive and go.

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