To use the filesystem library of C 17, you need to use a compiler that supports C 17, including the
C 17 introduces the <filesystem></filesystem>
library, a very practical standard library for handling file and directory operations. Before C 17, developers usually rely on platform-related APIs (such as POSIX or Windows APIs) or third-party libraries (such as Boost) to operate the file system. Now, std::filesystem
provides a cross-platform, modern C-style interface.

To use std::filesystem
you need:
- Use compilers that support C 17 (such as GCC 8, Clang 7, MSVC 15.7)
- Contains header file
<filesystem></filesystem>
- Linking necessary system libraries (such as libstdc fs)
Enable filesystem library (compile configuration)
On GCC you may need to manually link stdc fs
:

g -std=c 17 your_file.cpp -lstdc fs
Clang and MSVC are usually automatically linked and do not require additional parameters.
Basic usage: a list of common functions
1. Check whether the file exists and determine the type
#include <iostream> #include <filesystem> namespace fs = std::filesystem; int main() { fs::path p = "example.txt"; if (fs::exists(p)) { std::cout << p << " exists.\n"; if (fs::is_regular_file(p)) { std::cout << p << " is a normal file.\n"; } else if (fs::is_directory(p)) { std::cout << p << " is a directory.\n"; } } else { std::cout << p << " does not exist.\n"; } return 0; }
2. Create a directory
if (fs::create_directory("new_folder")) { std::cout << "Directory creation was successful.\n"; } else { std::cout << "Directory already exists or failed to create.\n"; } // Create multi-level directories (C 17 does not support directly, recursion or C 20 create_directories) // So it is recommended to use: fs::create_directories("dir/subdir/subsubdir"); // Can be created even if the parent directory does not exist
Note:
create_directory()
creates only single-layer directories, whilecreate_directories()
creates all missing parent directories.
3. Traverse the content of the directory
fs::path dir = "."; for (const auto& entry : fs::directory_iterator(dir)) { std::cout << entry.path() << "\n"; }
If you want to recursively traverse subdirectories, use recursive_directory_iterator
:
for (const auto& entry : fs::recursive_directory_iterator(dir)) { std::cout << entry.path() << "\n"; }
You can also filter file types:
for (const auto& entry : fs::directory_iterator(dir)) { if (entry.is_regular_file()) { std::cout << "File: " << entry.path().filename() << "\n"; } else if (entry.is_directory()) { std::cout << "Directory: " << entry.path().filename() << "\n"; } }
4. Obtain file information
if (fs::is_regular_file(p)) { auto fsize = fs::file_size(p); std::cout << "File size: " << fsize << " Byte\n"; auto time = fs::last_write_time(p); // Note: time is file_time_type, printing requires conversion (see below) }
Printing timestamps is a little more complicated because file_time_type
is a std::chrono
type:
#include <iomanip> // Simplified time printing (convert to local time) auto sctp = fs::last_write_time(p); std::time_t cftime = std::chrono::system_clock::to_time_t( std::chrono::file_clock::to_sys(sctp) ); std::cout << "Last modified time: " << std::put_time(std::localtime(&cftime), "%Y-%m-%d %H:%M:%S") << "\n";
Note:
std::put_time
may need to enable-std=c 20
in some compilers (such as older versions of GCC) to work properly.
5. File renaming and deletion
fs::rename("old_name.txt", "new_name.txt"); fs::remove("unwanted_file.txt"); // Delete a single file fs::remove_all("some_directory"); // Delete the directory and its contents
6. Path Manipulation
fs::path
is a core class that supports cross-platform path processing:
fs::path p = "/home/user/documents/report.txt"; std::cout << "root path: " << p.root_path() << "\n"; // / or C:\ std::cout << "Parent directory: " << p.parent_path() << "\n"; // /home/user/documents std::cout << "Filename: " << p.filename() << "\n"; // report.txt std::cout << "Extension: " << p.extension() << "\n"; // .txt std::cout << "No extension file name: " << p.stem() << "\n"; // report // The splicing path fs::path p2 = "/home/user" / "documents" / "file.txt"; std::cout << "Split path: " << p2 << "\n";
The /
operator is overloaded to securely splice the paths and avoid manual addition /
or \
.
Practical tips and precautions
- Path string encoding : On Windows, it is recommended to use UTF-8-encoded strings, otherwise an error may occur. Avoid using narrow character Chinese paths (unless you know how to deal with wide characters).
- Exception handling : Most
filesystem
functions can throw exceptions, it is recommended to wrap it with try-catch:
try { fs::create_directory("test_dir"); } catch (const fs::filesystem_error& e) { std::cerr << "File system error: " << e.what() << "\n"; }
- Performance Note : When traversing large directories,
directory_iterator
is lazy to evaluate, but frequent calls tostatus()
orfile_size()
may affect performance.
Complete example: List all .cpp
files in the current directory
#include <iostream> #include <filesystem> namespace fs = std::filesystem; int main() { for (const auto& entry : fs::directory_iterator(".")) { if (entry.is_regular_file() && entry.path().extension() == ".cpp") { std::cout << entry.path().filename() << "\n"; } } return 0; }
Basically that's it. std::filesystem
makes C file operation simple, secure and cross-platform. Although not as rich as Python's os.path
or pathlib
, it is already powerful enough in modern C projects.
Not complicated, but it is easy to ignore link libraries or time to deal with these details.
The above is the detailed content of C Filesystem library tutorial C 17. For more information, please follow other related articles on the PHP Chinese website!

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