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Table of Contents
2. Flexibility: Types Can Represent More Complex Shapes
3. Readability and Convention
Home Web Front-end JS Tutorial TypeScript Interfaces vs. Types: What's the Difference?

TypeScript Interfaces vs. Types: What's the Difference?

Jul 29, 2025 am 02:53 AM

Use interface for object shapes, extensibility, and class implementation due to declaration merging and clean inheritance with extends; 2. Use type for unions, tuples, primitives, and advanced type logic like mapped or conditional types, as it supports complex type operations; 3. Follow conventions: prefer interface for public APIs and object structures, type for type aliases and non-object types; 4. Interfaces support merging and are ideal for OOP patterns, while types offer greater flexibility for complex scenarios; choose based on use case and maintain consistency.

TypeScript Interfaces vs. Types: What\'s the Difference?

When working with TypeScript, you’ll often need to define custom types for objects, functions, or unions. Two of the most common ways to do this are using interface and type. While they can sometimes be used interchangeably, there are key differences that matter in practice.

TypeScript Interfaces vs. Types: What's the Difference?

Here’s a clear breakdown of TypeScript interfaces vs. types, and when to use each.


1. Extensibility: Interfaces Can Be Extended and Merged

One of the biggest differences is that interfaces are "open" — you can extend or re-open them later.

TypeScript Interfaces vs. Types: What's the Difference?
interface User {
  name: string;
}

interface User {
  age: number;
}

// TypeScript merges these into one:
// User { name: string; age: number }

This is called declaration merging, and it's useful in large codebases or when working with libraries. You can add new properties to an interface across different files.

With type, this isn't possible:

TypeScript Interfaces vs. Types: What's the Difference?
type Person = {
  name: string;
};

type Person = {
  age: number;
};

// ? Error: Duplicate identifier 'Person'

You also can't extend a type as easily. While you can use intersection types (&), it’s less clean than extends with interfaces.

interface Admin extends User {
  role: string;
}

Clean and readable. With type, you’d do:

type Admin = User & { role: string };

It works, but it’s less intuitive for object inheritance patterns.


2. Flexibility: Types Can Represent More Complex Shapes

type is more powerful when you need advanced type logic.

You can use type for:

  • Union types
  • Tuple types
  • Mapped types
  • Conditional types
type ID = string | number;

type Coordinates = [number, number];

type Maybe<T> = T | null | undefined;

type Status = 'loading' | 'success' | 'error';

These aren’t possible with interface. For example:

interface Status {
  // ? Can't represent a union of string literals like 'success' | 'error'
}

So if you're dealing with unions, primitives, or complex type operations, type is the way to go.


3. Readability and Convention

There’s a community convention (especially from Airbnb and large-scale projects):

  • Use interface for object shapes and public APIs
  • Use type for everything else

This improves readability:

interface User {
  name: string;
  email: string;
}

type Role = 'admin' | 'user';

type Callback = (result: User) => void;

It’s clear at a glance what’s a data structure and what’s a type alias.

Also, classes can only implement interfaces, not types:

class Person implements User {
  name = "John";
  email = "john@example.com";
}

So if you’re doing OOP-style TypeScript, interfaces are more natural.


4. When to Use Which? Quick Guidelines

Here’s a practical summary:

? Use interface when:

  • Defining object shapes
  • Planning to extend or merge the type later
  • Working with classes (implements)
  • Building public APIs or libraries

? Use type when:

  • Creating union types (string | number)
  • Working with tuples, primitives, or functions
  • Using advanced types (mapped, conditional, etc.)
  • You need exact, complex type expressions

In many cases, it comes down to preference — but consistency matters.


Bottom line: Interfaces are better for objects and extensibility. Types are more flexible and powerful for complex scenarios.

Most real-world projects use both — pick the right tool for the job.

Basically, if it’s a "shape of an object," start with interface. If it’s a "type combo or logic," go with type.

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