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Table of Contents
? 1. Create a WebSocket Connection
? 2. Handle Connection Events
? 3. Send Data to the Server
? 4. Receiving and Parsing Messages
? 5. Close the Connection (Optional)
? 6. Reconnection Strategy (Recommended)
? 7. Server-Side Note
Summary
Home Web Front-end JS Tutorial How to use WebSockets in JavaScript?

How to use WebSockets in JavaScript?

Jul 27, 2025 am 03:49 AM

To create a WebSocket connection, you need to use new WebSocket('wss://example.com/socket'); 2. Listen to onopen, onmessage, onerror and onclose events to handle the connection life cycle; 3. Send data through socket.send(), and use JSON.stringify() when sending objects; 4. When receiving messages, you need to parse and process data, and you need to capture parsing errors; 5. You can call socket.close() to manually close the connection; 6. To implement the reconnect mechanism to deal with network interruptions, it is recommended to adopt an exponential backoff strategy; 7. The server needs to support WebSocket, such as Node.js' ws library; Summary: WebSocket It realizes two-way communication between the client and the server, which is suitable for real-time scenarios. Connections, messages, errors and reconnections need to be properly handled to ensure stability.

How to use WebSockets in JavaScript?

Using WebSockets in JavaScript allows you to establish a persistent, two-way communication channel between a client (like a browser) and a server. This is especially useful for real-time features like chat apps, live notifications, or live data updates.

How to use WebSockets in JavaScript?

Here's how to use WebSockets in JavaScript, step by step:


? 1. Create a WebSocket Connection

To start, you create a new WebSocket object by providing the server's WebSocket URL. It usually starts with ws:// (unencrypted) or wss:// (secure, like HTTPS).

How to use WebSockets in JavaScript?
 const socket = new WebSocket('wss://example.com/socket');

? Use wss:// in production for security (encrypted connection).


? 2. Handle Connection Events

WebSockets have several event handlers to manage the lifecycle:

How to use WebSockets in JavaScript?
  • onopen – when the connection is established
  • onmessage – when a message is received from the server
  • onerror – when an error occurs
  • onclose – when the connection closes
 socket.onopen = function(event) {
  console.log('Connected to the WebSocket server');
  // Optionally send a message right after connecting
  socket.send('Hello Server!');
};

socket.onmessage = function(event) {
  console.log('Message from server:', event.data);
  // Handle incoming data (can be string, JSON, etc.)
};

socket.onerror = function(error) {
  console.error('WebSocket error:', error);
};

socket.onclose = function(event) {
  console.log('Connection closed', event);
};

? 3. Send Data to the Server

Once the connection is open, use the send() method to transmit data:

 // Send a string
socket.send('Hi there!');

// Or send JSON data
const message = {
  type: 'chat',
  user: 'Alice',
  text: 'Hello!'
};
socket.send(JSON.stringify(message));

? Always use JSON.stringify() when sending objects.


? 4. Receiving and Parsing Messages

The server might send structured data (like JSON). Always validate before parsing:

 socket.onmessage = function(event) {
  try {
    const data = JSON.parse(event.data);
    console.log('Parsed data:', data);
    // Process based on message type
    if (data.type === 'chat') {
      displayChatMessage(data.user, data.text);
    }
  } catch (e) {
    // Not JSON – treat as plain text
    console.log('Raw message:', event.data);
  }
};

? 5. Close the Connection (Optional)

You can close the connection manually when needed:

 socket.close();

You can also pass a code and reason:

 socket.close(1000, 'Normal closure');

WebSockets can drop due to network issues. A simple reconnection loop helps:

 let socket;
let retries = 0;
const maxRetries = 5;

function connect() {
  socket = new WebSocket('wss://example.com/socket');

  socket.onopen = () => {
    console.log('Connected');
    retries = 0; // Reset retries on success
  };

  socket.onclose = () => {
    if (retries < maxRetries) {
      retries ;
      console.log(`Reconnecting... (${retries})`);
      setTimeout(connect, 3000 * retries); // Exponential backoff
    } else {
      console.error(&#39;Max reconnection attempts reached&#39;);
    }
  };

  socket.onerror = (error) => {
    console.error(&#39;WebSocket error:&#39;, error);
  };
}

connect();

? 7. Server-Side Note

You'll need a backend that supports WebSockets. Common options include:

  • Node.js with ws or Socket.IO
  • Python with websockets or Socket.IO
  • Go, Java, or other backends with WebSocket libraries

Example using Node.js ws :

 const WebSocket = require(&#39;ws&#39;);
const wss = new WebSocket.Server({ port: 8080 });

wss.on(&#39;connection&#39;, (ws) => {
  ws.on(&#39;message&#39;, (message) => {
    console.log(&#39;Received:&#39;, message);
    ws.send(`Echo: ${message}`);
  });
  ws.send(&#39;Welcome!&#39;);
});

Summary

WebSockets are simple to use in JavaScript:

  • Use new WebSocket(url) to connect
  • Listen to onopen , onmessage , onerror , onclose
  • Use .send() to send messages
  • Parse incoming data safely
  • Add reconnection logic for reliability

It's not complex, but it's powerful when you need real-time updates. Just remember to handle errors and disconnections gracefully.

Basically, that's all you need to get started with WebSockets in JavaScript.

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