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Table of Contents
? Example: Friend function between two classes (calculate the distance between two points)
? Output result:
? Key points description:
? Common usage scenarios:
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C friend function example

Jul 24, 2025 am 01:06 AM

Friendly functions can access private and protected members of a class. 1. It is declared with the friend keyword inside the class; 2. It can be defined and accessed outside the class; 3. It is not a member function, and this pointer cannot be used; 4. It is often used for operator overloading or cross-class operations; 5. It is convenient but destroys encapsulation and should be used with caution; in the example, the distance function calculates the distance between two points, and the correct output is 5, and the object can be directly output by overloading

C friend function example

In C, a friend function is a special function. It is not a member function of the class, but can access private ( private ) and protected ( protected ) members of the class. By using the friend keyword declaration in the class, the function is granted access to data inside the class.

C friend function example

Below is a simple example of C-friendly function to help you understand its usage.


? Example: Friend function between two classes (calculate the distance between two points)

 #include <iostream>
#include <cmath>
using namespace std;

// Forward declaration class Point;

// Friend function declaration (calculate the distance between two points)
double distance(Point& p1, Point& p2);

// Define the point class Point {
private:
    double x, y;

public:
    // Constructor Point(double x = 0, double y = 0) : x(x), y(y) {}

    // Declare the friend double distance(Point& p1, Point& p2);

    // Display point coordinates void display() const {
        cout << "(" << x << ", " << y << ");
    }
};

// Friend function definition: double distance(Point& p1, Point& p2) {
    double dx = p1.x - p2.x;
    double dy = p1.y - p2.y;
    return sqrt(dx * dx dy * dy);
}

// Main function test int main() {
    Point p1(3.0, 4.0);
    Point p2(6.0, 8.0);

    cout << "Point 1: ";
    p1.display();
    cout << endl;

    cout << "Point 2: ";
    p2.display();
    cout << endl;

    double dist = distance(p1, p2);
    cout << "Distance between p1 and p2: " << dist << endl;

    return 0;
}

? Output result:

 Point 1: (3, 4)
Point 2: (6, 8)
Distance between p1 and p2: 5

? Key points description:

  • friend double distance(Point&, Point&); declares a non-member function as a friend, allowing it to access the private members x and y of Point class.
  • Friend functions are not member functions , so this pointer cannot be used, nor do they belong to the scope of the class.
  • Friend functions must be declared within the class with the friend keyword, but the definition can be outside the class (like a normal function).
  • Although convenient, friend elements destroy encapsulation and should be used with caution and only when necessary (such as operator overloading, cross-class operations, etc.).

? Common usage scenarios:

  • Overload operators (such as << output object)
  • Functions that require access to multiple private members of the class
  • Mathematical calculation function (such as distance in this example)

For example, overload << output:

C friend function example
 friend ostream& operator<<(ostream& out, const Point& p) {
    out << "(" << px << ", " << py << ");
    return out;
}

This way you can write cout directly.


Basically that's it. Friend functions are not complicated, but remember: it is an "exceptional channel" to obtain private access. It is convenient to use it well, and abuse will destroy the encapsulation.

C friend function example

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