The core of debugging multi-threaded C programs is to understand thread behavior, use tools reasonably, control synchronization logic, and locate the root cause by reproducing the problem. 1. Use debuggers (such as GDB and Visual Studio Debugger) to view thread status, switch threads, and set breakpoints to help find lags or deadlock problems; 2. Check deadlock and race conditions to avoid inconsistent lock order. It is recommended to use RAII management locks, std::mutex and std::lock. Shared data access should be locked or atomic operations; 3. Use log output with thread ID to assist debugging, and lock the log output to prevent garbled code; 4. Use professional tools such as Valgrind DRD/Helgrind, ThreadSanitizer, Concurrency Visualizer, etc. to detect concurrency problems to improve debugging efficiency. Multithreaded debugging requires combining code design, tools and log comprehensive analysis to gradually narrow the scope of problems.
Debugging multi-threaded C programs is indeed much more complicated than single-threaded because it involves concurrency, race conditions, deadlock and other issues. Directly, the focus is: the core is to understand thread behavior, use tools reasonably, control synchronization logic, and locate the root cause by reproducing the problem .

Below are some common ideas and methods used in actual operations that can help you troubleshoot problems more efficiently.

1. Use the debugger to observe the thread status
Modern debuggers (such as GDB, Visual Studio Debugger, or CLion) all support multithreaded debugging. you can:
- Check the status of all threads (running, waiting, blocking, etc.)
- Switch to a thread to view the call stack
- Set breakpoints and observe which thread triggers the breakpoint
Tips: In GDB, you can use
info threads
to view the thread list, and the current thread with*
is the front; usethread <n></n>
to switch threads.![]()
If you find that the program is stuck, it may be deadlocked in a certain thread. At this time, you can pause all threads and see what each thread is doing.
2. Check deadlock and race conditions
These two problems are the most common bugs in multithreading:
Common causes of deadlock:
- Multiple threads hold locks to each other and try to acquire the lock of each other.
- The lock order is inconsistent (for example, thread A locks X first and then Y, thread B locks Y first and then X)
Solution:
- Fixed locking order
- Automatically manage locks using RAII (such as
std::lock_guard
,std::unique_lock
) - Consider using
std::mutex
withstd::lock
to avoid deadlock
Race Condition:
- Multiple threads access shared resources at the same time, and are not synchronized correctly
Solve Suggestions:
- All shared data accesses must be locked or used for atomic operations.
- Use
std::atomic
instead of simple variable sharing - If possible, minimize shared state (such as using a messaging model)
3. Use logs to assist debugging
Printing logs is very useful when debugging multithreaded programs, but a few things to note:
- Add the thread ID so that you know which log comes from which thread
- It is best to add lock protection to log output to prevent multiple threads from writing at the same time and causing garbled code.
- You can use
std::this_thread::get_id()
to get the current thread ID
For example:
#include <iostream> #include <thread> #include <mutex> std::mutex log_mutex; void log(const std::string& msg) { std::lock_guard<std::mutex> lock(log_mutex); std::cout << "[Thread " << std::this_thread::get_id() << "] " << msg << std::endl; }
In this way, you can clearly see where each thread has been executed and whether there are any exception processes.
4. Tool-assisted detection problems
Some problems are difficult to see with the naked eye, so you can use some professional tools:
Valgrind DRD / Helgrind (Linux)
These two plug-ins are specifically used to detect multi-threading problems, such as unsynchronized data access, deadlock, etc.ThreadSanitizer (TSan)
Supports Clang and GCC, and can detect concurrency problems such as data competition during runtime. Add-fsanitize=thread
at compile time to enable it.Concurrency Visualizer on Windows
If you are using Visual Studio, this tool can graphically display thread activity, lock competition, CPU usage, etc.
Although these tools will slow down the program, they can help you quickly discover the problem at critical moments.
Basically that's it. Multithreaded debugging is not something that can be achieved overnight. It requires comprehensive judgment based on code design, debugging tools and log information. Don’t panic when encountering problems. First confirm whether it is deadlock, data competition or thread scheduling abnormalities, and just narrow the scope step by step.
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