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Table of Contents
1. Define the Container Structure
2. Register Services
3. Resolve Dependencies
4. Usage Example
Home Backend Development Golang How to implement a dependency injection container in Golang

How to implement a dependency injection container in Golang

Oct 15, 2025 am 05:44 AM

The answer is to implement a lightweight DI container using Go's structures, interfaces and reflection. Automatic injection is achieved by defining a Container structure containing service mapping, registering a constructor and using reflection to resolve dependencies. Supports storage and retrieval of service instances by type to ensure loose coupling and testability. It is suitable for simple scenarios. For complex requirements, libraries such as uber/dig can be used.

How to implement a dependency injection container in Golang

Implementing a dependency injection (DI) container in Go doesn't require a complex framework. You can build a lightweight, effective DI container using Go's standard features like structs, interfaces, and reflection. The goal is to manage object creation and their dependencies automatically, reducing coupling and improving testability.

1. Define the Container Structure

A DI container holds instances or constructors of services. Use a map to store named dependencies, and leverage interface{} or reflect.Type as keys.

  • Create a struct to encapsulate your container state
  • Use a map to store registered types and factory functions
  • Add mutex for thread-safe access if needed

Example:

 type Container struct {<br> services map[reflect.Type]reflect.Value<br> }<br><br> func NewContainer() *Container {<br> return &Container{<br> services: make(map[reflect.Type]reflect.Value),<br> }<br> }

2. Register Services

Add methods to register types or factory functions. You can support both concrete structs and constructor functions that return instances.

  • Accept a constructor function (eg, func() *Service)
  • Use reflection to extract the return type
  • Store the constructor output type as the key

Example:

 func (c *Container) Register(factory interface{}) {<br> factoryValue := reflect.ValueOf(factory)<br> result := factoryValue.Call(nil)[0]<br> c.services[result.Type()] = result<br> }

3. Resolve Dependencies

When resolving a type, check if it's already built. If not, call its constructor and inject any required dependencies by recursively resolving them.

  • Check if service exists in the map
  • If not, instantiate via constructor with injected deps
  • Support constructor injection via functions with typed params

For more advanced cases, inspect constructor parameters using reflection and resolve each one from the container.

Example Resolve method:

 func (c *Container) Get(t reflect.Type) reflect.Value {<br> if service, exists := c.services[t]; exists {<br> return service<br> }<br> panic("service not found: " t.Name())<br> }

4. Usage Example

Define services and wire them together through the container.

 type Database struct{}<br> func NewDatabase() *Database { return &Database{} }<br><br> typeUserService struct {<br> DB*Database<br> }<br> func NewUserService(db *Database) *UserService {<br> return &UserService{DB: db}<br> }<br><br> // In main:<br> container := NewContainer()<br> container.Register(NewDatabase)<br> container.Register(func() *UserService {<br> return NewUserService(container.Get(reflect.TypeOf((*Database)(nil)).Elem()).Interface().(*Database))<br> })<br><br> userSvc := container.Get(reflect.TypeOf((*UserService)(nil)).Elem()).Interface().(*UserService)

Basically just map types to instances or factories, use reflection to wire them, and resolve on demand. Keep it simple unless you need lifecycle management or scopes. There are also solid open-source options like uber/dig if you prefer a full-featured DI library.

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