


The practice of obtaining function return value address in Go language and considerations for using *string
Oct 12, 2025 am 09:51 AMUnderstand address operators and temporary values ??in Go language
In Go language programming, trying to directly obtain the address of the return value of a function call, such as &a(), will result in a compilation error cannot take the address of a(). The core reason for this behavior lies in the semantics of the address operator & in the Go language and the characteristics of the objects it operates on.
The & operator is designed to get the memory address of a variable . A variable has a clear "home" in memory, which is a fixed, addressable storage location. However, the return value of function a() is a temporary value. This value is generated immediately after the function call completes, but it is not bound to a named variable, so it does not have a stable and addressable "home" in memory. It is just a calculation result that exists momentarily. The Go compiler does not allow you to directly address this "homeless" temporary value because it does not have a persistent and referable memory location.
Although the compiler of the Go language performs escape analysis and promotes some local variables from the stack to the heap (i.e. "escapes"), this only applies to variables , not the results of temporary expressions. Therefore, even though the return value may theoretically be optimized by the compiler, it cannot be addressed directly.
The correct way to get the function return value address
If you really need to get the address of a function return value in Go, the standard approach that is consistent with Go language habits is to assign it to a temporary variable, and then get the address of the temporary variable. By introducing an intermediate variable, we provide a "home" for this return value, making it an addressable entity.
Here are the canonical steps to achieve this:
- Assign the return value of function a() to a new local variable, such as tmp.
- Use the address operator & on this local variable tmp to obtain its memory address.
Sample code:
package main import "fmt" // A function func that returns a string getStringValue() string { return "Hello, Go Pointers!" } func main() { // Error example: directly obtain the address of the function return value // var ptrToString *string = &getStringValue() // Compilation error: cannot take the address of getStringValue() // Correct posture: Get the address through a temporary variable tempString := getStringValue() // Assign the function return value to a temporary variable ptrToString := &tempString // Get the address of the temporary variable fmt.Printf("Access string value through pointer: %s\n", *ptrToString) fmt.Printf("Memory address of string pointer: %p\n", ptrToString) // Further demonstrate the behavior of *string: modify the pointer pointing instead of the string content strA := "String A" strB := "String B" myPtr := &strA // myPtr points to strA fmt.Printf("myPtr initially points to: %s\n", *myPtr) // Output: String A myPtr = &strB // myPtr now points to strB fmt.Printf("myPtr now points to: %s\n", *myPtr) // Output: String B // Note: The string content itself is immutable. // Attempting to modify the contents of *myPtr will result in a compilation error or a runtime error, // Because strings are immutable, *myPtr = "New Value" is not allowed. // Any "modification" of a string creates a new string. }
Through this two-step operation, we not only solved the compilation error, but also followed the memory model and variable addressing rules of the Go language.
Considerations for using *string in Go language
Although the above method can successfully obtain the address of the string type value, in the actual development of the Go language, the use of the *string type often requires caution. In many cases, using *string may be unnecessary or even a misunderstanding.
Characteristics of string type in Go:
- Value type: string is a value type in Go. This means that when a string is passed as a function parameter or assigned, what is actually passed or copied is its value.
- Efficient transfer: The Go language's string type is internally implemented as a compact structure that contains a pointer to the underlying byte array and a length field. Therefore, even if the string content is very long, passing a string value only copies this small structure (usually 16 bytes), and its efficiency is similar to passing a pointer plus an integer. This makes passing string values ??between functions usually very efficient without worrying about performance issues.
- Immutability: String values ??in Go are immutable. Once a string is created, its contents cannot be modified. Any operation that looks like it modifies a string (such as string concatenation or slicing) actually creates a new string.
* Why ` string` is often unnecessary:**
Since string is a value type and its transmission is efficient, in most cases, the string value can be passed directly. Using *string means you are passing a pointer to a string. Generally, you only need to consider using *string when you need to achieve the following specific behaviors:
- Modify the string pointed to by a variable: If you need a function that modifies the string pointed to by a variable in the caller's stack frame (rather than modifying the string content itself, since strings are immutable), then you need to pass *string. For example, change a string variable from pointing to "A" to pointing to "B".
- Represents an optional or nullable string: In some API designs, in order to distinguish an empty string "" from a "non-existent" or "not set" string, *string can be used. If the pointer is nil, it means it is not set; if the pointer is non-nil but points to "", it means an empty string. This may be encountered when interacting with databases or JSON serialization/deserialization, such as declaring *string in a struct field to support null values.
Things to note:
- Avoid unnecessary pointers: The Go language encourages the use of value semantics. Avoiding unnecessary pointers can simplify code logic, reduce the possibility of memory escapes, and may improve performance in certain scenarios.
- Understand the difference between pointers and values: *string changes the address pointed by the pointer (that is, which string variable it points to), not the content of the string. The string content itself is immutable.
Summarize
In the Go language, it is not feasible to directly take the address of the function return value, because the return value is a temporary value and does not have a fixed memory address. The correct approach is to assign it to a temporary variable and then take the address of the variable. However, in most cases, for string, an efficient and immutable value type, passing its value directly is usually a more idiomatic and performant choice in Go. You should consider using *string only when you need to modify the string pointed to by the variable, or when you need to clearly distinguish between "empty string" and "unset string" in specific scenarios. Understanding the semantics of value types and pointers in the Go language is the key to writing code that is efficient, clear, and consistent with the Go language philosophy.
The above is the detailed content of The practice of obtaining function return value address in Go language and considerations for using *string. For more information, please follow other related articles on the PHP Chinese website!

Hot AI Tools

Undress AI Tool
Undress images for free

Undresser.AI Undress
AI-powered app for creating realistic nude photos

AI Clothes Remover
Online AI tool for removing clothes from photos.

ArtGPT
AI image generator for creative art from text prompts.

Stock Market GPT
AI powered investment research for smarter decisions

Hot Article

Hot Tools

Notepad++7.3.1
Easy-to-use and free code editor

SublimeText3 Chinese version
Chinese version, very easy to use

Zend Studio 13.0.1
Powerful PHP integrated development environment

Dreamweaver CS6
Visual web development tools

SublimeText3 Mac version
God-level code editing software (SublimeText3)

struct{} is a fieldless structure in Go, which occupies zero bytes and is often used in scenarios where data is not required. It is used as a signal in the channel, such as goroutine synchronization; 2. Used as a collection of value types of maps to achieve key existence checks in efficient memory; 3. Definable stateless method receivers, suitable for dependency injection or organization functions. This type is widely used to express control flow and clear intentions.

Goprovidessimpleandefficientfilehandlingusingtheosandbufiopackages.Toreadasmallfileentirely,useos.ReadFile,whichloadsthecontentintomemorysafelyandautomaticallymanagesfileoperations.Forlargefilesorincrementalprocessing,bufio.Scannerallowsline-by-liner

GracefulshutdownsinGoapplicationsareessentialforreliability,achievedbyinterceptingOSsignalslikeSIGINTandSIGTERMusingtheos/signalpackagetoinitiateshutdownprocedures,thenstoppingHTTPserversgracefullywithhttp.Server’sShutdown()methodtoallowactiverequest

Use the encoding/json package of the standard library to read the JSON configuration file; 2. Use the gopkg.in/yaml.v3 library to read the YAML format configuration; 3. Use the os.Getenv or godotenv library to overwrite the file configuration; 4. Use the Viper library to support advanced functions such as multi-format configuration, environment variables, automatic reloading; it is necessary to define the structure to ensure type safety, properly handle file and parsing errors, correctly use the structure tag mapping fields, avoid hard-coded paths, and recommend using environment variables or safe configuration storage in the production environment. It can start with simple JSON and migrate to Viper when the requirements are complex.

CGOenablesGotocallCcode,allowingintegrationwithClibrarieslikeOpenSSL,accesstolow-levelsystemAPIs,andperformanceoptimization;itrequiresimporting"C"withCheadersincomments,usesC.function()syntax,anddemandscarefulmemorymanagement.However,CGOinc

This article aims to resolve the "undefined" error encountered in Go when trying to use strconv.Itoa64 for integer-to-string conversion. We will explain why Itoa64 does not exist and give details on the correct alternative to strconv.FormatInt in the strconv package. Through instance code, readers will learn how to efficiently and accurately convert integer types into string representations in specified partitions, avoid common programming traps and improve code robustness and readability.

Install the sqlcCLI tool, it is recommended to use curl scripts or Homebrew; 2. Create a project structure, including db/schema.sql (table structure), db/query.sql (annotated query) and sqlc.yaml configuration files; 3. Define database tables in schema.sql; 4. Write SQL queries with --name:annotation and :exec/:one/:many directives in query.sqlc.yaml; 5. Configure sqlc.yaml to specify package paths, query files, schema files, database engines and generation options; 6. Run sqlcgenerate to generate type-safe Go code, including models, query methods and interfaces

Implements JSON serialization and deserialization of customizable Go structures for MarshalJSON and UnmarshalJSON, suitable for handling non-standard formats or compatible with old data. 2. Control the output structure through MarshalJSON, such as converting field formats; 3. Parsing special format data through UnmarshalJSON, such as custom dates; 4. Pay attention to avoid infinite loops caused by recursive calls, and use type alias to bypass custom methods.
