By poisoning the Goblin Camp, Baldur's Gate 3 you can make one of the toughest main fights in Act One much easier. The goblins have set up camp at the Shattered Sanctum, using it as a base to menace the Sword Coast in the name of the Absolute. Poisoning their drinks cuts the Goblin Camp's numbers, allowing you to tip the odds back in your party's favor.
Unless you're completing an evil playthrough of Baldur's Gate 3, destroying the Goblin Camp is the best choice, and there are many different ways to do this. A brute force frontal attack is just one possible approach. However, there are also ways to sneak or talk your way into the camp, using skills such as Persuasion, Deception, or Intimidation, to launch a surprise attack. And while it's not possible to avoid combat entirely without skipping out on a lengthy and well-rewarding questline, you can make things much easier on yourself by poisoning the camp.
Goblin Party Location In Baldur's Gate 3
You Can Find It Nearly Opposite To The Emerald Grove
Before trying to wipe out the enemies, you will first have to find the Goblin Camp’s location in the game. The game should have you move there naturally, but there are some distractions along the way that can slow you down, especially if you are stopping to check every nook and cranny of the game. The Goblin Camp is a location that is only accessible in Act One of Baldur’s Gate 3, meaning you cannot progress beyond the Underdark or the Mountain Pass (i.e., into Act Two) if you wish to reach it.
The Goblin Camp is located on the far west portion of the Wilderness map in Act One. The best way of reaching it is to use the Emerald Grove as your starting point. From the Emerald Grove’s entrance, you will need to take the path toward the west. Upon crossing the bridge, you will start to see the first signs of goblin civilization, as you will have reached the Blighted Village. Here, there are several goblins and trolls scattered about, plundering the remains of the area.
There are several secrets to explore within Blighted Village in Baldur’s Gate 3 if you either want to make a stop or return later on before heading into Act Two.
From the Blighted Village’s entrance via the aforementioned bridge, you will need to continue making your way west, following the most straightforward path. Once you approach the outer reaches of the location, you should see another bridge, and this one leads directly to the Goblin Camp’s entrance. By crossing it, you will be stopped by some goblins and wargs, and will have to find a way to gain access, either through Persuasion, Deception, or Intimidation. Once this is done, you can move forward and see the Goblin Party in Baldur’s Gate 3.
How To Poison The Goblin Camp in Baldur's Gate 3
You Have A Few Options To Choose From
Before entering the inner temple proper, you should spot a large campfire that the goblins are using to roast some meat. Off to the side is a Booze Tub (X: -99 Y:442). To poison the Goblin Camp, you'll have to click on the Tub and add Basic Poison,
Wyvern Toxin, or Drow Poison.
You can obtain Wyvern Toxin by speaking to Healer Nettie at the Emerald Grove; if you're nice, she'll give you a bottle for free. Drow Poison is available from several vendors. Basic Poison is also often dropped by various enemies.
If you'd rather not spend the extra money on buying poison, and haven't found any to date, you can also try crafting some on your own using the Alchemy menu. The table below shows you what you need to craft all three types of poison to use in the Booze Tub. All the ingredients can be found readily,
Poison |
Ingredients |
---|---|
Basic Poison |
Vitriol of Bonecap, any Ashes |
Drow Poison |
Essence of Swarming Toadstool, any Salt |
Wyvern Toxin |
Ashes of Wyvern Stinger, any Sublimate |
The Goblins will challenge you if they spot you trying to put poison in their booze. I found this to be the most difficult part of poisoning the Goblin Camp, as you're more or less constantly surrounded by enemies. Your chosen party member will have a few dialogue options to avoid combat. This includes Deception, Intimidation, Persuasion via Illithid powers, or Detect Thoughts. These options are generally best suited for characters with high Charisma, such as Baldur's Gate 3's bards.
However, failing these skill checks will start a fight, so the best approach is to poison the Booze Tub while Invisible. There are a few ways to disappear, including potions or spells. Bards, sorcerers, warlocks, and wizards can all learn the invisibility spell as early as level 3. Spellcasters can also use a Scroll of Invisibilityfor the same effect, but characters who can't cast spells will have to use
Potions of Invisibility. These are sold by many traders in Act One, including Auntie Ethel at the Druid Grove and Roah Moonglow at the Shattered Sanctum.
You may have already had some trouble with Auntie Ethel before reaching the Goblin Camp, so try and buy everything useful from her when you first meet.
After adding the poison, a cutscene will trigger as the Goblins get more drinks from the Booze Tub. One of them will ask why you're not joining their celebratory drinks, and you'll have the option to lead a toast to the Goblins' success in order to blend in. After this, your character can:
- Spill their drink, but pretend to take a sip (Pass a DC 10 Sleight of Hand Check)
- Say it would be rude to drink before their hosts (Pass a DC 10 Deception Check)
- Drink the poison. However, you can pass a DC 15 Constitution Check to avoid receiving the Poisoned debuff.
There's also a simpler solution: take a drink and follow up with a bottle of Antidote. If you're worried about getting there quickly enough, you can put the game into turn-based mode right before poisoning the drink in order to give yourself extra time.
What To Do After Poisoning The Goblin Camp In Baldur's Gate 3
You May Be Forced To Fight The Entire Goblin Party
After the toast, the rest of the Goblins will drink. Several Goblins will die instantly, while others will suffer reduced health. However, not all of them will be affected. The Goblins will quickly accuse your group of poisoning them. You can confess straight away, triggering a fight or:
- Convince them that you wouldn't still be here if you had poisoned them (Pass a DC 15 Deception check)
-
Use
Detect Thoughts and pass an DC 12 Intelligence Check to convince them they're allergic.
- Intimidate them into backing down (Pass an DC 10 Intimidation Check)
If you're playing as the Dark Urge in Baldur's Gate 3, poisoning the Goblin Camp will earn you an Inspiration point.
If you pass the checks, the Goblins will end their party, destroy the Booze Tub, and go on high alert. If you fail, your party will need to kill the remaining Goblins. This is a winnable fight, but it'll be pretty difficult, especially if you're at a lower level. Your best bet here is to use area of effect attacks that prevent the goblins from getting to you, or cause multiple enemies damage at once. But engaging in combat here means your poison is wasted; I'd recommend save scumming the dialogue check until you can successfully pass all involved checks and saving throws.
Poisoning the Goblin Camp gives you a decisive advantage that shouldn't be overlooked. However, you'll still have to fight a large force, even if you do manage to poison some of them. As a result, this is still one of the toughest early fights in Baldur's Gate 3 due to the sheer number of enemies.
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