Course Introduction:The key to learning HTML5 is to start with the basics and learn while practicing. 1. First master the basic HTML structure, including, and tags, and practice writing simple pages through the editor; 2. Familiar with semantic tags such as,,,, and to improve web page readability and SEO; 3. Consolidate knowledge through small projects, such as creating resume pages or blog homepages, and combine CSS to beautify styles; 4. Learn new HTML5 functions, such as enhanced forms, multimedia support and Canvas drawing, and gradually expand skills. As long as you stick to practice, you can master HTML5 solidly and build a complete web page with CSS and JS.
2025-07-12 comment 0 860
Course Introduction:There is no essential difference between H5 and HTML5, and H5 is the abbreviation of HTML5. HTML5 is the fifth major version of the hypertext markup language. It was officially released in 2014 and has added functions such as semantic tags, audio and video support, Canvas drawing, better form controls and mobile device adaptation. The name H5 is mostly used in informal occasions, such as mobile development discussions, marketing copy or code comments, and is widely used for its simplicity and convenience; in specific regions or industries, H5 may implicitly refer to mobile web pages or modern web page standards based on HTML5 technology; HTML5 should be used when formal writing, and H5 can be used when developers communicate or space is limited.
2025-07-14 comment 0 156
Course Introduction:It is not difficult to learn HTML5, it only takes four steps to get started. 1. HTML5 is a markup language used to define web page structure and content, describe titles, paragraphs and image locations through tags such as, etc., and add semantic tags such as and improve readability and SEO; 2. Start writing HTML5 pages without complex tools, use text editor to write basic structure code and save them as .html files to open in the browser; 3. Add common elements such as pictures, links, forms and audio and video to enhance page functions, such as displaying pictures, creating links, collecting user input, and playing videos; 4. Learn to check errors, use the browser's "developer tools" to review elements or W3C verification tools to troubleshoot tag spelling, closure and path problems, and quickly practice
2025-07-15 comment 0 536
Course Introduction:The most effective way to learn C is to learn while doing the actual project. ① Start practicing with simple projects, such as calculators, file encryption tools, student information management systems, contact basic grammar and hands-on practice; ② Learn to use object-oriented and STL libraries, try to encapsulate logic with classes, and be familiar with common components such as vectors, maps, and fstream; ③ Challenge more complex projects, such as online chat rooms, mini games, thread pools, and contact advanced topics such as multi-threading, network communications; ④ Use open source projects and community resources to make continuous progress, debug more, check documents, and ask questions, and insist on writing code to accumulate practical experience.
2025-06-29 comment 0 341
Course Introduction:Using H5's WebGL to achieve high-performance 2D graphics rendering is because WebGL is based on GPU and has hardware acceleration capabilities. It is more suitable for handling large amounts of graphics drawing and complex animation than Canvas2D. 1.WebGL is a browser interface based on OpenGLES, which runs on the GPU to improve graphics processing efficiency; 2. HTML5 provides the canvas container to carry WebGL content, achieving high-performance rendering without plug-ins; 3. Compared with Canvas2D, WebGL supports hardware acceleration and has stronger performance, especially suitable for frequent redrawing or graphics-intensive scenarios; 4. Developers can realize 2D graphics by obtaining WebGL context, writing shader code, creating buffers, setting projection matrix, etc.
2025-07-17 comment 0 458
Course Elementary 13825
Course Introduction:Scala Tutorial Scala is a multi-paradigm programming language, designed to integrate various features of object-oriented programming and functional programming.
Course Elementary 82361
Course Introduction:"CSS Online Manual" is the official CSS online reference manual. This CSS online development manual contains various CSS properties, definitions, usage methods, example operations, etc. It is an indispensable online query manual for WEB programming learners and developers! CSS: Cascading Style Sheets (English full name: Cascading Style Sheets) is an application used to express HTML (Standard Universal Markup Language).
Course Elementary 13181
Course Introduction:SVG is a markup language for vector graphics in HTML5. It maintains powerful drawing capabilities and at the same time has a very high-end interface to operate graphics by directly operating Dom nodes. This "SVG Tutorial" is intended to allow students to master the SVG language and some of its corresponding APIs, combined with the knowledge of 2D drawing, so that students can render and control complex graphics on the page.
Course Elementary 24630
Course Introduction:In the "AngularJS Chinese Reference Manual", AngularJS extends HTML with new attributes and expressions. AngularJS can build a single page application (SPAs: Single Page Applications). AngularJS is very easy to learn.
Course Elementary 27488
Course Introduction:Go is a new language, a concurrent, garbage-collected, fast-compiled language. It can compile a large Go program in a few seconds on a single computer. Go provides a model for software construction that makes dependency analysis easier and avoids most C-style include files and library headers. Go is a statically typed language, and its type system has no hierarchy. Therefore users do not need to spend time defining relationships between types, which feels more lightweight than typical object-oriented languages. Go is a completely garbage-collected language and provides basic support for concurrent execution and communication. By its design, Go is intended to provide a method for constructing system software on multi-core machines.
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