Found a total of 10000 related content
What are the development tools for H5 and mini program?
Article Introduction:H5 development tools recommendations: VSCode, WebStorm, Atom, Brackets, Sublime Text; Mini Program Development Tools: WeChat Developer Tools, Alipay Mini Program Developer Tools, Baidu Smart Mini Program IDE, Toutiao Mini Program Developer Tools, Taro.
2025-04-06
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1027
What are the different ways of promoting H5 and mini programs?
Article Introduction:There are differences in the promotion methods of H5 and mini programs: platform dependence: H5 depends on the browser, and mini programs rely on specific platforms (such as WeChat). User experience: The H5 experience is poor, and the mini program provides a smooth experience similar to native applications. Communication method: H5 is spread through links, and mini programs are shared or searched through the platform. H5 promotion methods: social sharing, email marketing, QR code, SEO, paid advertising. Mini program promotion methods: platform promotion, social sharing, offline promotion, ASO, cooperation with other platforms.
2025-04-06
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645
Comparison of development difficulty between H5 and mini program
Article Introduction:The development threshold of H5 is low, and it is easy to publish and deploy, but it is complicated to optimize performance; the development of mini programs is relatively difficult, and it is cumbersome to publish and deploy, but it is easy to optimize performance, and it is suitable for scenarios with high requirements for platform function support and performance.
2025-04-06
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862
What platforms does uni-app support (iOS, Android, Web, WeChat Mini-Programs, etc.)?
Article Introduction:uni-app supports iOS, Android, Web, and various mini-programs like WeChat, Alipay, Baidu, Toutiao, QQ, and Quick App, enabling cross-platform development with a single codebase.
2025-03-14
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1064
How to use WeChat Mini Programs?
Article Introduction:Using WeChat mini-programs is actually very simple. The core is that they can be used directly without downloading and installing them. After opening them in several ways, they can achieve convenient operations in daily high-frequency scenarios. 1. The opening method includes the "Mini Program" entrance of the discovery page, the friend sharing link or the search bar at the top of WeChat to enter the name. The applet you use for the first time will be automatically collected in "My Mini Program". 2. The interface and operations are similar to ordinary apps. Click the button to jump and slide to browse content. Some functions require authorized permissions such as location, mobile phone number. 3. In terms of management, "Recent Use" will record open mini programs. You can add commonly used mini programs to "My Mini Programs", or you can clear cache or uninstall in settings. 4. The mini program covers multiple aspects of life, such as ordering takeout, taking a taxi, checking the weather, shopping, and health
2025-07-13
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603
What is the difference between H5 and mini program development costs
Article Introduction:Generally speaking, the development cost of mini programs is lower than H5: mini programs use platform infrastructure to reduce development complexity. Use platform language to reduce technical complexity. Platform server deployment reduces infrastructure costs. Automatic updates reduce maintenance costs. The specific differences depend on project size and complexity, but applets are often more cost-effective, especially for simple and medium-sized applications.
2025-04-06
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444
Which one is better, H5 or mini program?
Article Introduction:H5 and mini programs have their own advantages and different applicable scenarios. H5 has lower development costs and is suitable for lightweight interaction and cross-platform needs. The mini program has better performance and unified user experience, and is suitable for applications with complex business, high performance requirements and unified user experience.
2025-04-06
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1037
What are the future development trends of H5 and mini programs
Article Introduction:Future development trends: 1. H5 continues to optimize, enhance multi-screen adaptation and customization; 2. The mini program ecosystem is developing rapidly, cross-platform interconnection and function expansion; 3. H5 and mini program are integrated and innovative to achieve service interoperability and immersive experience; 4. The rise of PWA, replacing native applications and convenient distribution; 5. The ecological chain is perfect, and the support of open APIs and technology community.
2025-04-06
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1275
Is Mini Royale Coming to Console?
Article Introduction:Looking forward to playing Mini Royale on Xbox or PlayStation? Don't worry, it's too early.
Currently, Mini Royale is only available on PC platforms. The game is still in the early access stage, and the development team is focusing on stability and optimization before considering the release of the console platform.
In other words, the console version of the game is planned to be launched, but not in the near future. According to developers, it is unlikely to go online this year, maybe next year, maybe even later, maybe it will take until the teddy bear in the game learns to drive.
All in all, the console version will eventually be released, but it may take some time given that the development team is currently focusing on the development of the core content of the game.
Conclusion
So, Mini Royale is not yet available
2025-04-07
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870
What platforms can I target with uni-app (iOS, Android, Web, WeChat Mini-Programs, etc.)?
Article Introduction:This article explores uni-app, a cross-platform framework enabling development for iOS, Android, web, WeChat Mini-Programs, and H5. It highlights uni-app's high code reusability (often >90%), but also addresses limitations like potential perf
2025-03-11
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681
What is the difference between H5 and mini program interaction design
Article Introduction:There are the following differences in interactive design between H5 and applets: Development method: H5 uses Web technology, and applets are developed within the platform framework. UX design: H5 pursues a cross-platform consistent experience, and mini programs focus on the native application sense under platform specifications. Component library: H5 supports flexible customization, and applet components are provided by the platform. Interaction methods: H5 has diverse interactions, and the mini program mainly relies on touch operations. Performance: H5 is susceptible to network impact, and the performance optimization of mini-programs is better. Ecosystem: H5 is open, mini-programs are closed.
2025-04-06
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1150
How to build a micro-mall system with PHP mini program mall interface development
Article Introduction:How to build a micro-mall system with PHP? First, select the appropriate framework (such as Laravel or ThinkPHP), then build an environment (PHP, MySQL, Web server, Composer), create a project and configure a database, run the migration to generate a data table, use Laravel's own Auth components to achieve user authentication, design the database table structure (users, products, categories, orders, order_items), create a model and write a migration file, develop an API interface and configure routes, use LaravelSanctum to implement API authentication, configure CORS to support cross-domain requests of applets, and finally perform API
2025-07-25
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547
C for game development tutorial
Article Introduction:Learning C is common and practical to develop games, but it needs to be progressive step by step. 1. First master the basic syntax, such as pointers, memory management, classes and objects, and practice from console mini-games; 2. Choose appropriate development tools and environments, such as VisualStudio UnrealEngine or CLion SDL2, solve configuration problems and improve practical capabilities; 3. Practice the mini-game framework and understand the five core steps of the main loop of the game; 4. After getting familiar with it, use mature engines such as UnrealEngine or Cocos2d-x to speed up the development progress, and only by learning and writing code can you truly make progress.
2025-07-05
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900
What are H5 games?
Article Introduction:H5 games are web games developed based on HTML5 technology and can be run directly in the browser without downloading and installing. It has the characteristics of cross-platform, instant play, and strong social communication. It is suitable for fragmented time entertainment and is commonly found in WeChat public accounts, WeChat Moments advertising, mini program jump pages and other scenarios. The H5 game can be recognized through its opening method, including web page links, interface with advertisements or return buttons, prompts to share with friends to continue playing, etc. Although its complexity and fluency are not as complex as native apps, H5 games still have a place in the mobile terminal due to their convenience and communication.
2025-07-13
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617
Why is WeChat taking up so much storage?
Article Introduction:WeChat occupies a large amount of storage space mainly because of media files, cached data, chat records and applet content. 1. Automatic download of media files leads to accumulation, especially in group chats, which are not easy to detect; 2. The cached data becomes redundant over time, including avatars, web pages and mini-program caches; 3. Long-term chat records and backups hide space, and forwarding messages and documents gradually accumulate; 4. Mini-programs and browsing content will also retain local data, adding additional burden. You can free up space by turning off automatic downloads, regularly cleaning caches, selectively deleting chat history, and managing applets.
2025-07-04
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947
HTML for Creating Interactive Games
Article Introduction:To use HTML to create interactive mini-games, it is necessary to combine HTML, CSS and JavaScript. HTML is responsible for building game structures, such as canvas canvas, scoring areas and buttons; CSS is used to beautify the interface and add animation feedback; JavaScript implements game logic and interaction, such as event monitoring, animation loops and score updates. It is recommended that novices start from clicks, keyboard controls or time challenge games to gradually realize the full process development from interface construction to logical control.
2025-07-17
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244