Written by Jason B.
In Madoka Magica: Magia Exedra, ailments are battle effects that can influence both allies and enemies. Each ailment has a probability of activating and will fade after several turns. Most cause damage at the beginning of a turn or limit actions in some way.
Ailments cannot stack with themselves, but different types can coexist.
Ailment Overview
Burn
Inflicts fire-type damage when the afflicted unit's turn begins.
Sources:
Birdcage Witch Roberta
Box Witch Minion
Meteor Punch Himika Mao
Needle Witch Latria
Stagecraft Witch Walpurgisnacht
Curse
Causes dark-element damage at the start of the unit’s turn.
Sources:
Box Witch Minion
Nightmare Stinger Hanna Sarasa
Stagecraft Witch Walpurgisnacht
Uwasa of the Waiting One’s Horse
Poison
Deals nature-based damage at the beginning of the unit’s turn.
Sources:
Dog Witch Uhrmann
Rose Garden Witch Gertrud
Rose Garden Witch Minion (Nightmare)
Stagecraft Witch Walpurgisnacht
Stun
Restricts the unit from taking any action. Once the effect fades, the unit gains temporary resistance to stun.
Sources:
Chairperson Witch Patricia
Graffiti Witch Albertine
Ultra Great Big Hammer Felicia Mitsuki
Weaken
Lowers ATK and DEF by 10% for the duration of the effect.
Sources:
Dessert Witch Minion Polina (Nightmare)
Rena Minami (Boss)
Sandbox Witch Zenobia
Wound
Applies void damage at the start of the unit’s turn.
Sources:
Silver Witch Gisela
Soul Salvation Ren Isuzu
Closing Thoughts
Each ailment in Magia Exedra exploits a different vulnerability. Some stop units from acting entirely, while others chip away at HP using elemental damage. Knowing which foes apply these effects and equipping proper countermeasures is essential. Failing to deal with them can lead to defeat.
Frequently Asked Questions
Can ailments fail to apply?
Yes. The chance of success depends on the target's resistance level.
Is it possible to apply the same ailment more than once on a unit?
No. While multiple different ailments can be active at once, only one instance of each type can exist.
Does healing remove status ailments?
No. Only abilities that cleanse or specific passive traits can eliminate them.
Are bosses resistant to ailments?
Most bosses have high resistance but are not completely immune.
How long do ailments typically last?
They usually remain for 2–3 turns unless reapplied. The game does not display exact durations.
The above is the detailed content of MADOKA MAGICA MAGIA EXERDRA AILMENTS GUIDE. For more information, please follow other related articles on the PHP Chinese website!

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